“Spidron” by László Zsolt Bordos

The artworks of László Zsolt Bordos are dealing with the power of light and shadow to modulate space. The artworks are a mix of light sculptures and object mapping. Today, it is possible to set up complex projections that make it difficult for viewers to perceive the boundary between real and virtual phenomena. Projections always have a tangible, physical component (an object or a building), onto which the virtual content carried by light is projected. During the creative process, the artist builds an exact virtual replica of the physical world and uses it to produce the creative layer of his work. The projection of the virtual 3D animation onto the real 3D scene, and the interplay that results from the combination of the two components, results in novel, often perplexing visual experiences.

3D-Animation: László Zsolt Bordos
Spidron Geometry: Dániel Erdély 
Sound: Darko Kolar
Technic: grafx live-marketing GmbH, getec eventtechnik GmbH

This installation is made possible through the kind support of sehen!wutscher.

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Spidron <br/> (2021)